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[SRC] Sonic MisAdventures 0.41
Taille du fichier : 240.477 Ko
Nombre de téléchargements : 1809
Nombre de vues : 15456
Description rapide : Une adaptation ahurissante du jeu original
Auteur de l'archive : PpHd
Calculatrices concernées : TI-89 TI-92I TI-92II TI-92+ TI-V200 TI-89Ti
Hardware concernés : HW1 HW2 HW3
ROMs (AMS) supportés : AMS1.00~1.05 AMS2.01~2.05 AMS2.07~2.09 AMS3.00~3.10 PedroM
Langage de programmation utilisé : ASM
Description Complète : ----------------------------------------------------------------------
Requirements
----------------------------------------------------------------------

Well you need a calc (amazing not ?)
+ a TI-92 II with Fargo II (0.2.7.1).
+ a TI-92 + with DoorsOs II / UniOs / TeOs
and ROM v1.0x, v2.0x
+ a TI-89 with DoorsOs II / UniOs / TeOs
and ROM v1.0x, v2.0x

Sorry, but you can't use a normal TI-92 (memory !!).

To get these OS-extender, you can go to:

English http://www.tinews.net
http://www.ticalc.org
http://www.calc.org

French http://www.ti-fr.org
http://www.graphiti.net

To get the latest version of sma, check at
http://www.ti-fr.org/t3



----------------------------------------------------------------------
LIBRARIES:
----------------------------------------------------------------------
Just need libraries for TI-92+ or TI-89 :
_ filelib v??
_ genlib v0.99.19
_ shrnklib v1.00.P2
_ pk92lib v1.20.P1 recompiled for ROM 2.0x

For TI-92, you need :
_ filelib v??
_ genlib v0.99.19
_ shrnklib v1.00.P2
_ pk92lib v1.20.P1
- flib v??


/**********************************************************************\
| |
| YOU MUST HAVE THE RIGHT AND THE MOST RECENT VERSIONS OF THE LIBRARIES|
| IN ORDER FOR THE GAME TO RUN CORRECTLY. |
| |
\**********************************************************************/




All levels, graphics, external-sprites will work on either a TI-89,
TI-92, or TI-92 Plus. Also, the header of TI-89/92(Plus) level sets
must be changed slightly in order for TI-Graph Link(TM) for TI-92 to
accept them.

/**********************************************************************\
| |
| SO YOU JUST HAVE TO RENAME THE 9XS FILES IN 92S OR 89S !!!!!!! |
| |
\**********************************************************************/



----------------------------------------------------------------------
MEMORY:
----------------------------------------------------------------------

You need about 80Kb in average to run its program.
You need about 60 KB more if you have archived 'sma'.
If you want to archive sma, the best way is to use a compressor program
such as 'runc' (Get it at http://www.ti-fr.org/t3)
You can and SHOULD archive all the files.

If you don't have enought memory free, :
+ Run it directly under Home Screen without using an explorer
+ Delete all useless variables.
+ Archive as variables as possible.
+ Select only one plane.
+ Erase 'Monster' (You won't have any monster)

NOTE FOR FARGO II USERS :
Although sma doesn't always crash your calc, I recommend to use 'FPL' for
executing it. If nothing works, try FPL's [On]+[Esc] shortcut.
If you're using FPL, don't hesitate to use it's compression feature.




----------------------------------------------------------------------
RUN:
----------------------------------------------------------------------

First, install the OS-Extender (Fargo, PlusShell, DoorsOS, ...).
Read the doc of the OS to install them !

Send :
+ Main program : sma
+ Graph files : gfx, gfxruins, baqua, ...
+ Level files : chaos, wlds, plant, ...
+ Sprites files : monster

And the libraries (See below).

Finally, press 'sma()' in the home screen to run it.



----------------------------------------------------------------------
Levels:
----------------------------------------------------------------------

A world is composed of :
+ Graphics files : Example : Gfx, gfxruins, baqua, ...
+ Main Level files : Chaos1
+ Sub level files : Chaos2, chaos3, Chaos4
+ Sprites/Plug-in files: Monster

In the archive, you have 3 worlds :
+ Wlds : basic world that I use only for beta testing... (Not very fun).
+ Chaos : 4 huges zones of 2 acts with no boss.
+ S2 : Some famous levels :)

----------------------------------------------------------------------
MENU:
----------------------------------------------------------------------

The current item is the middle one !
* Press ESC to escape (Return to TI-OS or a shell).
* Press Up / Down to select something.
* Press F1 or 2nd to select something.

New Game
-> Enter a valid file-name for the save-file or hit enter
if you don't want to save.
-> Select world
Load game -> Select save-file.

Options:
Speed : Sonic speed (* Sloooww, ** Normal or *** Crazy)
Turbo : On (30 Hz) or Off (15 Hz)
Plane : 1 Display only first plane / 2 Display both planes.

In the game, you can use the standart virtual pad of GenLib.
+ Up /Down /Left/ Right ..
+ '+' or '-' : Adjust the contrast
+ F1 or 2nd to jump.
+ Esc to quit.
+ 'Apps' : pause the game and turn off the calc.


----------------------------------------------------------------------
GAME
----------------------------------------------------------------------

'S.M.A.' is a 'Sonic the hedgehod like'.
The source code for this game is completely original and was written
without knowledge of the source code for any Sega game.
(It is really hard to create such a engine ;-)
It will be available as soon as the program is finished.



----------------------------------------------------------------------
FEATURES
----------------------------------------------------------------------

_GrayScale.
_Parallax scrolling !
_Huge levels !
_Hight compression ratio.
_World Developement Kit (WDK)
Archive mise en ligne par : Flanker
Date de mise en ligne : 3/08/2004 à 09:12:56

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