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FlashZ BomberMan v1.60
Taille du fichier : 140.02 Ko
Nombre de téléchargements : 1833
Nombre de vues : 15466
Description rapide : Le dernier bomberman en date !
Auteur de l'archive : FlashZ
Calculatrices concernées : TI-89 TI-92+ TI-V200 TI-89Ti
Hardware concernés : HW1 HW2 HW3
ROMs (AMS) supportés : AMS1.00~1.05 AMS2.01~2.05 AMS2.07~2.09 AMS3.00~3.10
Langage de programmation utilisé : ASM
Description Complète : FlashZ BomberMan v1.60


©2001-2004 by Flavien Racine
Web : http://www.flashz.fr.st/



About :
This game is a clone of BomberMan and Dyna-Blaster, programmed for TI-89, TI-89 Titanium, TI-92+ and V200.
You must scroll trough the level, dropping bombs to kill the ennemies and generate the exit door.
It has been writtened fully in ASSEMBLY language, in NOSTUB. No kernel or external libraries required.

Requires around 130 Kbytes of free RAM to be launched.


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ScreenShots :






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Bonuses :
Extra Bomb
Bigger Explosions
Speed Up
Remote Bombs
Shield
Death, Killer Bonus
Extra Life
Super Bomb
Walk Trough Bombs
Walk Trough Walls



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Controls :
TI-89
[2nd] - Drop a bomb
[DIAMOND] - Explode bomb (if remoted)
[Direction Pad] - Move BomberMan
[MODE] - Enable/Disable toolbar
[APPS] - Pause
[ESC] - Quit
[+]/[-] - Change contrast


TI-92+
[LOCK/HAND] - Drop a bomb
[F1]/[F5] - Explode bomb (if remoted)
[Direction Pad] - Move BomberMan
[MODE] - Enable/Disable toolbar
[APPS] - Pause
[ESC] - Quit
[+]/[-] - Change contrast

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History :
October 25, 2004 - v1.60 :
No more link error sending files to the calculator (with TI-Connect or Windows TI-GraphLink)
TI-89 Titanium is now supported
Up to AMS v3.00 compatible
Better ennemies IA
External GFX file (font and GFXs)
Added RLE Compression for big pictures
External level file now only contains levels and levels GFXs (later possibility to load other external levels ? ...)


August 23, 2003 - v1.50 :
Voyage 200 PLT is now supported
Up to AMS v2.09 compatible
Added toolbar feature
Removed one bomb explosion bug
Ultra fast scrolling
Disabled TURN OFF feature, crashes too much with HW2 calculators
Cornering fully re-programmed : better game play, as BomberMaze


September 11, 2001 - v1.00 :
First public release, for the TI-CAS.org programming contest
9 Areas of 4 levels
9 different ennemies
Vertical display synchronisation
Ultra fast scrolling
Great menus pictures
External save file : you can resume an aborted game

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Thanks :
Bill-Bob
Blue-Z
frekazoid
JM
Dolstouf
David Elsworth
Jimmy Mardell
Patrick Pelissier aKa PpHd
Thomas Fernique
Philippe Gervaise
Rusty Wagner
The TI-fr team
All the TI-GCC team
All the beta testers
Nintendo
Me, why not ?
©2001 - 2004 by Flavien Racine
Web : http://www.flashz.fr.st/
Archive mise en ligne par : Flanker
Date de mise en ligne : 25/10/2004 à 17:45:47

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