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[SRC] Tetrics 2.00[Archive déclassée]
Taille du fichier : 582.084 Ko
Nombre de téléchargements : 1792
Nombre de vues : 14344
Description rapide : Un Tetris joli, récent et qui est jouable avec 2 TI :)
Auteur de l'archive : Nul
Calculatrices concernées : TI-89 TI-92+ TI-V200 TI-89Ti
Hardware concernés : HW1 HW2 HW3
ROMs (AMS) supportés : AMS1.00~1.05 AMS2.01~2.05 AMS2.07~2.09 AMS3.00~3.10
Langage de programmation utilisé : C
Description Complète : /////////////////////////////////////////////////////////////////////////////////////////////////
// //
// TETRICS by Olivier GIVAUDAN (aka Nul) version 2.0 //
// Last update: 18/02/2005 //
// Object: READ-ME //
// ©Copyright 2005 //
// //
/////////////////////////////////////////////////////////////////////////////////////////////////


!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!! !!
!! THIS GAME HAS BEEN WRITTEN ENTIRELY IN C LANGUAGE, NOT IN ASM68k. THIS GAME RUNS ON TI-89, !!
!! TI-89 Titanium, TI-92+ AND VOYAGE 200; IT ADAPTS AUTOMATICALY TO EACH OF THESE CALCULATORS. !!
!! !!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


Note: Don't pay attention to my bad English; I'm French and I'm not bilingual !

*************************************************************************************************


I/INSTALLATION
--------------


Send the file 'tetrics' to your calculator with 'TI-GRAPH-LINK' or another program and type 'tetrics()' in the HOME's screen. Enjoy the game !

A LITTLE PIECE OF ADVICE:
*************************

In order to economize the memory of your calculator, use the very useful Flash Application 'SuperStart' created by Gregory Dietsche. Not only it allows you to launch the compressed programs in format 'ppg', but it allows you to launch also the programs which are over 24kb (without installing any Kernel). You don't need launchers like 'tetrics' (size: around 1071 bytes) any more.




II/GAME
-------

Everybody know what tetris is, therefore it won't present it.
The link mode is the same than the game boy's version.

History:
-------

Version 2.0:
Added shadow and reprogrammed little things. In the options's menu, you have to press arrows (up & down) to display the others options. Compiled with tigcc version 0.96 beta 2. The source code is offered now !


Version 1.01:
Now, there is sound in the menus (you can hear a little 'beep' when you press the keys) and in the game. I want to thank a lot Geoffrey Anneheim for his sound's library, Polysound.
When you make a 'Tetris', an image (Tetrics) is displayed on the right of the screen, at the location of the score.
In the menus, the most of strings are written with personnalized fonts.
As for the link mode, there is a little animation when you are waiting for the other player. In the game, when you turn off the calculator by pressing [APPS], the calc of the other player turns off automatically.

What's new in the version 1.01 ?

- Correction of many bugs in link mode;
- Program compiled with tigcc version 0.95 beta 11;
- The program works now with the TI-89 Titanium.

********************** KEYS ***********************

TI-89:

- [UP]/[2nd] = rotate clockwise;
- [SHIFT] = rotate counter-clockwise;
- [DOWN] = move the piece downward (accelerate);
- [DIAMOND] = drops the piece;
- [2nd] or [ENTER] = confirm;
- Arrows to move the cursor and the blocks;
- At any time in the game: [APPS] = turns off the calculator;
- At any time in the game: [-] and [+] = adjusts the contrast;
- In the game: [HOME] = exits the game and saves it;
- In the game: [.](DOT) = exits the game without saving it.

*************************************************************

TI92+/V200:

- [UP]/[F1] = rotate clockwise;
- [F5] = rotate counter-clockwise;
- [DOWN] = move the piece downward (accelerate);
- [HAND] = drops the piece;
- [2nd] or the tree [ENTER] or [HAND] = confirm;
- Arrows to move the cursor and the blocks;
- At any time in the game: [APPS] = turns off the calculator;
- At any time in the game: [-] and [+] = adjusts the contrast;
- In the game: [F8] = exits the game and saves it;
- In the game: [.](DOT) = exits the game without saving it.

************************************************************



III/THANKS TO
-------------


- All the TIGCC team, especially Zeljko Juric for the TIGCC documentation;
- Rusty Wagner for Virtual TI;
- Geoffrey Anneheim for Polysound and Polysound Player;
- François Leiber for giving his sources to the beginners like me;
- Flavien Racine for his greats programs on TI-68k and for being the best French programmer that I ever known :)
- Olivier Martin for his excellent program 'TiPaintPlus';
- André Felix Miertschink for 'CalcCapture' (i.e. animated screenshots);
- and...me !


olivier_givaudan@hotmail.com
Archive mise en ligne par : Flanker
Date de mise en ligne : 24/02/2005 à 20:19:12

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